| 构造器 | 说明 |
|---|---|
WorldMatrixComponent() |
| 限定符和类型 | 方法 | 说明 |
|---|---|---|
Matrix4x4 |
getWorldMatrix() |
Obtains the world transform of the object.
|
void |
setWorldMatrix(Matrix4x4 worldMatrix) |
Sets the world transform of the object.
|
public Matrix4x4 getWorldMatrix()
The return value is read only.
public void setWorldMatrix(Matrix4x4 worldMatrix)
worldMatrix - Indicates the world transform to set in a matrix.