This package includes utility classes regarding the 3D mesh builder and 3D scene.
| 接口 | 说明 |
|---|---|
| MeshBuilder |
A utility class for creating 3D mesh resources from raw data.
|
| SceneUtil |
Adds 3D objects to a scene, such as casting rays.
|
| SceneUtil.RayCastResult |
Represents the ray-cast result.
|
| 类 | 说明 |
|---|---|
| BoundingBox |
Defines the bounds of objects, such as a 3D mesh.
|
| MeshBuilder.Primitive |
Represents the primitive used to build a mesh.
|
| MeshBuilder.VertexData |
Provides the vertex data for creating a mesh.
|